Upgrading from Medialets Mobile Analytics Library v1.x
- Replace Existing Libraries
- Find the following files used by your current project:
- libMMTrackingDevice.a
- libMMTrackingSimulator.a
- MMTrackingMgr.h
- Replace the files found in the previous step with the new versions included in the Medialets Analytics SDK 2.x download:
- MedialetsAnalytics.a
- MedialetsAnalyticsManager.h
- Note that Device and Simulator library files are now combined into a single file.
- Find the following files used by your current project:
- Add libz Compression Support
- Add the libz compression library. It is found at this path:
/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOSX.X.sdk/usr/lib/libz.1.dylib
- Add the libz compression library. It is found at this path:
- All public facing classes, functions and variables that begin with MM have been updated to begin with Medialets to prevent any potential namespace issues
- The MMEvent and MMTrackingManager classes are now MedialetsEvent and MedialetsAnalyticsManager respectively.
- info.plist value MMAppID is now MedialetsAppID
- Wrapping Up
- Select Clean All Targets from the Build menu.
- Be sure to select both checkboxes in the dialog and click Clean.
- Build and test your project.
Upgrading from Medialets Mobile Analytics Library v2.1.x
- Replace Existing Libraries
- Find the following files used by your current project:
- libMMTracking.a
- MMTrackingMgr.h
- Replace the files found in the previous step with the new versions included in the Medialets Analytics SDK 2.2.x download:
- MedialetsAnalytics.a
- MedialetsAnalyticsManager.h
- All public facing classes, functions and variables that begin with MM have been updated to begin with Medialets to prevent any potential namespace issues
- The MMEvent and MMTrackingManager classes are now MedialetsEvent and MedialetsAnalyticsManager respectively.
- info.plist value MMAppID is now MedialetsAppID
- Select Clean All Targets from the Build menu.
- Be sure to select both checkboxes in the dialog and click Clean.
- Build and test your project.
- Find the following files used by your current project: